ICVR Dev Blog



Category Archives: Keep Craft

Creating the Keep Craft Intro Animation

For a look at the creation process of the Keep Craft intro animation, we bring you another post written by our Art Director, Justin Schut. You can take a first look at the intro in GIF format below. View post on imgur.com Justin Schut: We believe that a good story is essential in most forms of […]

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Keep Craft – Adapting the Browser Game UI to Mobile

Keep Craft – Adapting the Browser Game UI to Mobile

The most challenging aspect of bringing Keep Craft to mobile, without a doubt, was redesigning the UI. The browser version’s UI takes full advantage of the fact that most players view it on a large computer screen. This is great for gaming on the PC, but this same UI would be a disaster when shrunk […]

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Keep Craft: The Town View and Quest System

Keep Craft: The Town View and Quest System

In our previous blog, Keep Craft: Art vs. Imagination, we talked about the need to create a city overview giving the player a sense of their progression through the game. Check it out if you haven’t read it yet! The city overview is a beautiful addition to the game, but we had to think carefully about the best […]

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Keep Craft: Art vs. Imagination

Keep Craft: Art vs. Imagination

We discovered something interesting from our pre-alpha playtesting of Keep Craft’s mobile version. The browser version of the game has no art. It’s clean and minimalist – like reading the words in a book. Because there are no pre-existing visuals, you can create a mental image of your civilization with ease.

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Art Director Justin Schut on Icon Design

Art Director Justin Schut on Icon Design

One of the first challenges we tackled with the mobile version of Keep Craft was the creation of art assets for the various buildings, resources and other elements. While Keep Craft’s browser version relies on a very clean minimalist look with no icons, we knew that for the game to succeed on mobile we would have […]

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Announcing Keep Craft – the mobile version!

Announcing Keep Craft – the mobile version!

We at ZuQuini are pleased to finally share the work we’ve been doing on the mobile version of Keep Craft! For those not familiar with the game, Keep Craft is a resource management and civilization building game that initially found popularity on the /r/incremental_games subreddit and quickly developed a dedicated following. It caught our attention as a […]

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