Star of Autumn – Voice Acting Behind the Scenes

Because Star of Autumn is a narrative-driven game where the player can make their own dialogue choices, voice acting forms the heart of the story. Our prototype heavily features interaction between the player (Riley) and Autumn (the station AI), with some featured lines from Haverty, the station’s lead AI programmer. We were fortunate to work with a group of amazingly talented VO artists to produce the lines necessary to tell our story and in this post we’ll explore the process of creating these VO tracks.

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Star of Autumn – Inside the Story

On VR gameplay, emotional storytelling, and AI: take a look inside the story of Star of Autumn. Listen to insights on the project from writer Tony Chivara, founders Ihar Heneralau and Chris Swiatek, and designer Chris O’Neill.

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Star of Autumn – Announcement Trailer | VR Adventure Game | HTC Vive | Oculus Rift

View the official Announcement Trailer for Star of Autumn – ICVR’s upcoming VR adventure game. First revealed at VRLA 2018. After 8 years of routine deep-space operation, all contact with Pegasus Station goes dark. It is your job to find out why.

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